Use of an Exploratory Software for
Teaching and Learning about Environmental Issues
Nektaria Gounari , ngounari@yahoo.gr
Centre of
Research, Study and Applications in Environmental Education, University of Athens
Maria Daskolia, mdaskol@ppp.uoa.gr
Environmental
Education Lab, Department of Pedagogy, University of Athens
Evgenia Flogaitis, eflogait@ecd.uoa.gr
Centre of
Research, Study and Applications in Environmental Education, University of Athens
The preliminary study reported in this
poster presents an Environmental Education (EE) activity which was designed so
that students can use exploratory software to learn about atmospheric pollution
in Athens and some interrelated environmental issues (acid rain and urban
transportation) and their impact on the Acropolis marbles. The exploratory
software is 'E-slate' (http://etl.ppp.uoa.gr and http://e-slate.cti.gr), an authoring tool for the design and construction of microworlds based
and run on the basis of specific educational scenarios.
The study took place within four
two-hour sessions. Three groups of pupils aged twelve, fourteen and sixteen years
old participated in the activity in pairs. Data collection was based on the
researchers’ observations and notes on the pupils’ actions and interactions,
the recordings of the pupils’ conversations and the pupils’ responses to
questionnaires.
The findings of the study are presented
and discussed. The study concludes that there is particular interest in further
exploring the relation between EE and constructionist pedagogy using
exploratory software with the aim to enrich both fields and in order to promote
more meaningful learning among learners.
Keywords
Environmental Education, Exploratory
Software, E-Slate, Atmospheric Pollution, Environmental Issued