Constructionist learning of geometry
Valentina Dagiene dagiene@ktl.mii.lt
Faculty of Mathematics and
Informatics, Vilnius University, Lithuania
Egle Jasute egle.jasute@gmail.com
Faculty of Mathematics and
Informatics, Vilnius University, Lithuania
Abstract
This paper deals with a constructionist
learning approach to geometry and particularly with dynamic geometry software. A
theoretical framework of constructionism and its connection with geometry
education is discussed. Dynamic geometry education is important for pupils to
develop visualisation and spatial thinking. The reasons of usage difficulties
of dynamic geometry and the way how to help mathematics teachers to use digital
tools for constructionist learning are presented. The main attention is paid to
the constructionist learning model for learning geometry developed by Baytak
(2011). The model is extended and adapted for teaching geometry at a lower and
upper secondary school level. The new features of learning and teaching
mathematics are discussed. Finally, interactive books for teaching mathematics
in secondary schools are presented and discussed. The example of practical
usage of pre-created interactive sketch is presented.
Keywords
Constructionist learning, learning by
doing, mathematics education, dynamic geometry
Introduction
"Constructionism shares constructivism’s
view of learning as building knowledge structures through progressive internalization
of actions... It then adds the idea that this happens especially felicitously
in a context where the learner is consciously engaged in constructing a public
entity, whether it’s a sand castle on the beach or a theory of the universe"
(Papert, 1991, p. 1)
Seymour Papert launched the idea of
constructionism more than a quarter of a century ago. The latter idea inspires
to develop a theory of pedagogy that could foster learning. It is more than a
methodology, seeking to develop knowledge structures in the mind of a child alongside
physical or virtual structures external to the mind. Understanding the development
of the structure of knowledge is part of a powerful pedagogic theory and
practice. Constructionism is about the ways that human beings come to learn
most effectively; building, debugging, sharing in ways that could at last be
reasonably straightforward thanks to digital technologies.
Constructionism increasingly struggles into
many areas of education. Mathematics, particularly geometry, is one of the most
appropriate subjects for realizing constructionist ideas because geometry itself
plays with objects and requires constructing them. This shows that learning geometry
can be grounded by the constructive theory and based on teachers’ interaction
ways to constructionist learning. We analyse the influence of the interactive
tool on the teacher’s traditional methods of teaching, trying to answer a question
how to help the traditional teacher to integrate digital tools and support the constructionist
learning. We have extended and adapted the constructionist learning model to
geometry developed by Baytak (2011).
The new psychological tendency and
development of information technologies have affected the development of new
technological tools to be used for active teaching and learning methods. The
first ideas of constructionism based on information technology in education
have been spread by S. Papert. He was one of the first who looked at a child as
a creator (Papert, 1993). Most of the follow-up educational software developers
relied on the S. Papert ideas and methodologies (Hay, Barabbas, 2001). We have argued
that dynamic geometry software realizes constructionist ideas as it enforces a constructive
approach.
Constructionist ideas can be effectively
realized in mathematics education. However, it is still a strong focus on
mathematical knowledge acquisition in Lithuania (Dagienë et al., 2007). Teachers
are not prepared to accept a new view of mathematics education. After literature
studies, we have found some reasons why most math teachers do not accept
constructionist ideas (Hohenwarter et al. 2009; Stols et al., 2011). These
studies have inspired some ideas: to develop some approach how to make
mathematics studies easier for both students and teachers. The developed
approach links together a traditional way of teaching mathematics with the facilities
of new media. So, we have not to enforce traditional teachers for quick changes,
but to offer them our help by developing flexible interactive tools with
dynamic geometry which supported the mathematics curriculum. These tools allow
appearing of the new features of learning and teaching mathematics: interactive
sketches open way of new geometric visualisation and mathematical thinking, the
students become active researches and developers, the creation of dynamic
sketches develop students’ creativeness and deeper understanding of geometry
and relation between geometry and algebra.
The developed interactive tool requires a new
constructionist learning approach to mathematics education. We have proposed a model
for learning mathematics with dynamic geometry in this paper. The proposed model
is based on the Baytak (2011) model in combination with Kolb’s (2005) learning
cycle.
The developed interactive tool is created using
the dynamic geometry software, namely Geometer's Sketchpad (http://www.dynamicgeometry.com/).
This program has been chosen for several reasons: first, it has been
implemented in Lithuanian schools (it is localized, teachers are trained to use
the program, materials for teachers training are prepared); second, Geometer's
Sketchpad is able to create interactive books with dynamic sketches (using the
same program without any additional program) and third, Geometer's Sketchpad sketches
are based on the hierarchy of objects. Also there is possibility to create
scripts and additional tools (Jackiw, 1993).
Theoretical framework
Constructionist learning
Education is affected by various
psychological theories. For many years the training has been based on the ideas
of behaviourism and focuses on the accumulation of knowledge, teaching
lectures, and reflection. At the same time, other psychological tendencies have
been developed, i.e. a cognitive theory which has changed the approach to
teaching. Teaching ideas based on the collection, processing, development,
attention is directed to thinking. Basically in both directions the teacher’s
and student’s role is different: in the first one the teacher is a trainer and
information provider, and the student is the receiver of information, in the
second one the teacher is an advisor and the student is the information gatherer,
handler and developer (Hubwieser, 2000).
The mathematics teaching was influenced by
these two psychological theories. Therefore, the present-day mathematics
teachers use quite a comfortable method which does not require a lot of
preparation for teaching – lecture. Or otherwise, the teacher integrates
cognitive ideas, methods, based on looking at the student as a thinking person:
discussions, problem solving, and collaboration. Thus, both behavioural and
cognitive methods of training are adequate when they match teaching and
learning goals.
With an increasing number of information
contents, the man just could not remember a superfluity of information. Thus, Jean
Piaget's psychology-based training – constructivism – was used. The main
principle of this theory is experience-based knowledge creation, where the
learner is actively involved in teaching and learning. When shifting from
teaching to learning, it means that the whole educational process focuses on
learning, on new tools that encourage everybody to learn successfully and be motivated.
The teacher becomes a counsellor who helps to strengthen the links between
different areas of education.
Constructivist learning emphasizes the following
ideas: 1) the children are developers of their own knowledge and external realities;
2) knowledge of the world is constructed and interpreted by using certain tools
and symbols.
Seymour Papert (1993) looked deeper and
wrote that it was important how children learn in a particular context, using
their own and other’s created objects and he focused on the role of ICT in
human learning. The new learning theory – constructionism – has begun, where the
main point is to learn different methods and ways of purposeful information to
select and absorb the abundance of knowledge, and using them effectively, to
create new knowledge. A few years later, S. Papert (1999) outlined eight big
ideas of constructionist learning: (1) learning by doing – students learn
better when learning is part of doing something what is interesting; (2) technology
as the building material – things can be made more interesting; (3) hard fun –
to enjoy what you are doing; (4) learning to learn – student has to take charge
of his own learning; (5) taking time – the proper time of the job – student
have to learn to manage time himself; (6) you cannot get it right without
getting it wrong – to goof in the way is nothing wrong; (7) do unto ourselves
what we do unto students – to let students see us struggle to learn; (8) digital
world – using computers to learn about everything.
A well known percentage of realized
information using various teaching methods allows us look at the difference of
effectiveness of teaching methods from a lecture to teach others (Brooks,
1993). The constructionist background of teaching methods is practice by doing
and even 75% information is realized using these methods.
Other constructionist Richard Noss (2010)
has presented features of constructionist learning: sharing, personalization,
making learnable what is unlearnable, making visible what is invisible, and
mastery. Baytak argues that the constructionist learning consists of two steps:
the internal step – learning is an active process when students construct their
knowledge from their experiences, and the external one, which is based on the
research which suggests that students learn best by making artefacts that can
be shared with others (Baytak, 2011). The internal step derives from
constructivism, the external step relates to the constructionism.
Dynamic geometry and constructionism
The new psychological tendency and
development of information technologies have affected the development of new
technological tools for using active teaching and learning methods. The first
ideas of constructionism based on information technology in education have been
spread by S.Papert as mentioned above. He is the creator of the education
technology, based on the constructionist idea – learning by doing. Most of the
follow-up educational software is grounded by S. Papert ideas and
methodologies (Hay, Barabbas, 2001).
One of such software is the dynamic
geometry for teaching and learning mathematics. There are plenty of definitions
of dynamic geometry, but they emphasize that the dynamic geometry is a
technological tool that allows users to construct directly associated geometric
objects of mathematical phenomena, that can be transformed and explored using a
variety of technological and computerized management tools, and to hold
relationships between designed objects at the same time. Most of the dynamic
geometry software allows us to draw and construct Euclidean geometry objects
and to transform (move, rotate, stretch or reflect) them, such as additional
tools to animate drawings, to draw graphs of functions on the Cartesian or
polar coordinates, write equations of straight lines and circles, to measure
the geometric object by selected measurement units to perform various
arithmetic operations, supplemented by drawings of the inscriptions, to write the
mathematical text (Jasutė & Dagienė, 2011). Often such a constructed
sketch is called as a dynamic or interactive image.
The fundamental of the dynamic geometry
development bear a didactic idea to construct student’s knowledge by
investigating geometric objects and relationships between them (Jackiw, 2004).
Scientists improved the dynamic geometry influence on deductive thinking,
mathematical thinking, mathematical imagination, geometric perception (Jones,
2000; Patsiomitou et al., 2008). Thus, learning by constructing is the main
principle of dynamic geometry, and it can be realized so that the dynamic
geometry implements all S. Papert’s constructionist learning ideas, mentioned
in the introduction. Especially learning by doing is the basic idea of dynamic
geometry software.
Following R. Noss (2010), the dynamic
geometry enables us to personalize geometry learning: 1) each student can learn
at his own rate, use his experience; 2) creation and pre-created sketches can be
used for every learning style of Kolb’s experiential learning cycle (active
hypotheses, active testing, concrete experience and reflective observation).
Kolb’s learning cycle lies in the educational background of the dynamic
geometry.
The fundamental idea of dynamic geometry
lies in the idea of constructionism: students are learning by their own
experience and sharing with others. The dynamic geometry is constructed for
teaching and learning geometry (and sometimes for algebra) in such a way that it
helps to use various methods of teaching and learning, to make the teaching
process more attractive, and to learn geometry deeper. The dynamic geometry is
designed so that the student is actively involved in the design and study.
Constructionist learning environment
Constructionist learning model of
mathematics using the dynamic geometry
One of the well-known approaches to up to date
learning geometry is presented by A. Baytak (2011). We have chosen the model and
adapted it for learning mathematics using the dynamic geometry.
A. Baytak (2011) presents the model of constructionist
learning, where he declares four steps: planning, designing, testing, and
sharing. His model is constructed for learning by game design (Baytak, 2011). Internal
learning and external learning have been distinguished. He ascribes the internal
learning to constructivism and the external learning to constructionism.
When learning using the dynamic geometry,
the design step is changed by developing a drawing scenario, and testing is
changed by drawings. Other steps are left the same. The grey part outside the
schema (Figure 1) is the Baytak model, and the black part is an extended model adapted
for geometry learning using the dynamic geometry.

Figure 1.Model of the constructionist
learning of geometry (the extended and adapted Baytak model).
In this model, a student is an active
creator who shares his created sketch with other students. In this model, four
stages for the student are seen: 1) planning – to get his task and start
to plan how to realize it; all resources and teacher’s instructions can be used;
2) creation of its scenario – to think about the scenario how to draw a sketch
(steps of drawing) – the algorithm how to draw a geometric object with pair
of compasses and a ruler must be developed, the knowledge of geometry and the
usage of dynamic geometry software are needed in this stage; 3) drawing – to
create a drawing and test it by dragging free objects to verify whether the
drawing is correct, and 4) sharing – to present and explain the drawing to
other students; it can be discussed from the way how it has been created and
how geometric correctness has been proved.
We used Kolb’s (2005) experiential learning
cycle to explain our view of constructionist learning mathematics using the
dynamic geometry. Kolb’s learning cycle is for experiential learning. Learning by
dynamic geometry is based on students’ experience and practice. There are four
stages in the experiential learning cycle: concrete experience, reflective
observation, abstract conceptualization, and active experimentation. These
stages are related with four learning styles: diverging, assimilating,
converging, and accommodating. These relations are seen in Table 1.
|
Active experimentation |
Reflective observation |
Concrete experience |
Accommodating |
Diverging |
Abstract conceptualization |
Converging |
Assimilation |
Table 1. Kolb’s learning
styles
Usually there are students with several
learning styles in the class. Thus, a teacher has to prepare the material for
all the learning styles for a lesson. In this case, we are interested in Kolb’s
cycle learning stages for mathematics learning to make the learning process
more effective, to involve most students in the class. To this end we have
extended the model of geometry related to Kolb’s learning cycle stages (Figure 2).

Figure 2. The Extended Constructionist
learning model
The model illustrates five steps of
learning: 1) analyzing – a student moves free geometric objects in the
pre-created sketch and observes what is moving, changing, what properties remain
the same, etc.; 2) formulating – a student formulates concepts, properties,
axioms, theorems according to his experience of dynamic drawings; 3) creating a
drawing – when a student analyzes the drawing and gets some knowledge by his
experience, he can create some drawing himself by the steps which have been
described in Figure 2; 4) a student shares and discusses his drawing with other
students; 5) creating models – here we mean that a student has to creates a model
(plan, tile, etc.) of a realistic object (box, furniture, room, yard etc.) using
dynamic geometry and he shares it, discusses his drawing with other students.
In all steps the student constructs his own internal knowledge by interactions
with the external learning environment (teachers, students, literature, internet
etc.). The whole process is associated with the information technology (in our
case, dynamic geometry software, internet explorer). These steps are new trend
in teaching and learning mathematics. The student is involved in active process
and interactive sketches open way of new geometric visualisation and
mathematical thinking.
All five steps are related to Kolb’s
learning stages as shown in Table 2.
|
Active experimentation |
Reflective observation |
Concrete experience |
Share |
Analyze, formulate |
Abstract conceptualization |
Drawing |
Model |
Table 2. Relation of the learning
steps to Kolb’s stages
Comparing Tables 1 and 2, each step of the
model is attached to one of Kolb’s learning styles: analyzing and formulating to
diverging; drawing to converging; creating models to assimilating and share to
accommodating.
The developed model can be useful for teachers
to prepare lessons. It probably can help to analyze the learning or teaching
material and to think how to adapt it to different learners and to use
constructionist mathematics learning. The first two steps of the model are
adjusted for mathematics learning with dynamic geometry in this paper. The
others steps requires more detailed studies.
Reason of creating pre-constructed
sketches
Constructionist ideas can be effectively realized
in mathematics lessons. However, there is still a strong focus on mathematical
knowledge acquisition in Lithuania (Dagienë et al., 2007). Therefore
constructionist ideas are integrated into the teaching of mathematics very slowly
because teachers have to adapt to the new environment. Most of them have to
spend more time for preparing. Teaching mathematics is mostly based on an academic
approach – it is intended for the national school – leaving mathematics
exam obligatory for almost every higher school. In view of that, the majority
of our mathematics teachers can be considered as traditional teachers.
Some more reasons, why mathematics teachers
do not use constructionist learning tools, i.e. dynamic geometry in their
lessons, have been found by analyzing literature:
§ The
lack of the skills in information technology has an impact on the use of
dynamic geometry for most teachers (Stols, Kriek, 2011).
§ The
dynamic geometry is relatively complex for a math teacher for several reasons:
first, a dynamic geometry construction is based on a hierarchy and to construct
a sketch, teachers must have (or acquire) new skills of developing algorithms
and programming by geometry; second, most tools of dynamic geometry software
are rather complex for the teacher (Hohenwarter et al. 2009).
§ Some
scientists see quite the other problem of information technology. They argue
that the usage of digital tools depends on the teacher’s disposition. If the
teacher uses active learning and constructive methods of teaching, he/she is
willing to use the dynamic geometry for teaching, if the teacher uses
traditional teaching methods, he/she is not willing to use information
technologies for teaching (Stols, Kriek, 2011).
While there are some problems of using the
dynamic geometry, the software can help teachers to use a variety of
constructionist teaching and learning methods. Four guided methods are defined for
teaching mathematics with dynamic geometry which are related more or less with the
ideas of construcionism: 1) a student is constructing dynamic sketches himself
by his experience; 2) a student is analyzing individually geometric concepts
and properties of geometric objects in the pre-created dynamic sketches with
some instructions and directed questions; 3) a student is analyzing pre-created
dynamic sketches with the teacher in the class, if the teacher uses the dynamic
sketch to illustrate the explanation of geometry and 4) a student is learning by
a pre-created book of dynamic sketches, when he has all the sketches that
consistently illustrate all the topics of geometry and can analyze them
individually (Dagienë & Jasutiene, 2007). All the learning methods described
can be used with the model presented in Figure 2.
These studies have inspired the ideas how
to develop an approach making the mathematics studies easier for both students
and teachers. The developed approach links together a traditional way of
teaching mathematics with the facilities of uptodate media. Thus, we are not
going to force teachers for quick changes, vice versa we offer them support by
developing flexible interactive tools for dynamic geometry.
Interactive book with dynamic geometry
In order to find an effective and quick
solution the educational mathematics program has been reviewed and dynamic
drawings sets have been created for 9th and 10th grades (Dagienë, Jasutiene,
2006). More than 500 dynamic sketches have been created and put in the
interactive book which makes it easier for teachers to prepare for mathematics
lessons. The interactive books include a user-assistance, research directions
and theoretical insertion, and additional tasks.
The interactive book can be used at classes
in different ways: as the aids; students can explore drawings independently after
lessons: students can use it while working individually and collectively; a teacher
can to demonstrate and explain the topics of geometry much easier with the help
of the interactive book. As shown in practice, the students like it more, when
they can change a drawing and look what happens. Students feel then as
researchers.
The interactive books compel teachers to
think in advance what, when and how to present to students. For example, in the
classroom with multimedia projector pre-created sketches can be used for a few
minutes to illustrate one or more dynamic drawings.
If students are taught in the computer
classroom and they are exploring drawing themselves, it is important to
formulate the goals what teacher would like to teach, to prepare purposive
questions for students, to which they seek answers and formulate their own
concepts or draw conclusions. Such lessons in the computer classroom are very
useful, because the opportunity for students to press the buttons themselves,
discover themselves and to detect patterns, being moved by curiosity, to formulate
their own questions and find their own answers of a great value.
It would be great, if students could use
the interactive books in the lessons and after them. Then the teacher can give
students a brief individual task or, over a longer period of time, a group
task. The tasks can be related to the theoretical material and the textbook of
the task.
Only some possible scenarios of teaching
and learning with interactive book are reviewed in this paper. The innovative
teacher can offer much more methods for effective mathematics learning and
teaching in the class. The interactive book is used for first two steps of the
Extended Constructionist learning model of learning mathematics.
The example of practical usage of
pre-created dynamic sketch
An example of the usage of dynamic sketches
is presented. It illustrates the possible way of learning of 10th grade topic
“The function f(x) = ax3”. According to the Lithuanian national
mathematics curriculum a student should to recognise graph of the function, to
draw graph of the function, to calculate values of the function when
learning this topic.
For this topic one dynamic sketch have been
developed (Figure 3). It has been created considering the student skills what
have to be developed by national curriculum. This sketch can be analyzed in four
stages:
§ When
student opens sketch he gets graph of function f(x) = ax3 with
additional buttons on the screen. The student can change parameter a by pressing
button “Change a” and look how the graph of the function is changing. He can
notice how graph of function f(x) = ax3 look and where it is plotted
when parameter is negative or positive number etc. From the other hand he can
move point x on the axis and look what value function gets.
§ When
student presses button “Show table” he gets additional information – table
of values of function. He can analyze values of the function in the table. The
student can change parameter a and look what happen with the values in the
table.
§ When
student presses buttons “Show y=x3” and “Show y=-x3” the
two more graphs are plotted in the coordinate system and two additional lines
appear in the table of the values. The student can compare three graphs and
values of all three functions.
§ When
student presses button “Show conclusion” the some theoretical statements
appear. The student can test himself if his acquired skills are correct.
While some instructions and additional
tasks are given in the interactive book with this sketch it is recommended the
teacher to prepare consistent questions, instructions or worksheets for students’
independent or group work. Practice shows that these instructions help students
to concentrate on acquiring correct skills which have to be developed.


Figure 3. Example of the
investigation of function f(x) = ax3 with the interactive book for
10th grade.
The analysing of such pre-created sketches
has more potency than teaching with traditional methods for some reasons:
§ When
the function f(x) = ax3 is investigated in the class, only few
examples of such function can be provided in the textbook, notebook, or on the
board. With an interactive book, in a few minutes all the properties of
function f(x) = ax3 and changes in the graph can be easily seen (Figure
3).
§ This
sketch illustrates relationship between the graph and the expression of its
function directly. This skill is not mentioned in the curricula, but it is
hidden under the calculation of values of the function.
§ The students
are active researches in this process ant it is more important feature in the
constructivist learning.
§ Pre-created
sketches do not require additional teachers’ skills and can be easily adjusted
for class.
This example illustrates only one possible
scenario of a lesson when student actively analyzes sketch. This sketch can be
used in the teaching scenarios which where discussed above and can be
creatively used in other scenarios.
Conclusions
The information technology opens a way to
constructionist learning in mathematics. Using the information technology in
the classroom, a teacher has to change the traditional approach to teaching and
learning methods. In order to achieve better learning and relationships with
students, the teacher has to apply innovative approaches or to integrate them
into traditional ones.
We have extended and adapted
constructionist learning model for geometry learning using the dynamic
geometry. This model allowed us to conceive constructionist learning of
mathematics more clearly. A student who has passed all the steps of the model,
gains deeper understanding of the real world and relations of algebra with
geometry, which is very important for student’s mathematical thinking and learning
motivation. However, these statements must be proved by some experiments in the
future.
The computer program Geometer’s Sketchpad
and created dynamic sets of drawings “Mathematics with Dynamic Geometry“ for the
9th and 10th grades are appropriate for mathematics education by
constructionist ideas. The student is an active learner and the teacher becomes
a counsellor and consultant for the student when dynamic geometry is used. In
addition, the student can use dynamic sketches independently of the teacher and
his IT competence, because interactive books have user support, advice, and theoretical
insertion. In this case, the teacher can only give advice to students about
mathematical issues (what he is doing in the traditional math classes).
The presented model and interactive tool
open new tend to mathematics education. The student become active researcher
and developer and the teacher become adviser for student. The pre-created
interactive sketches deliver new view of geometry visualizations: with an
interactive sketch all the properties of the geometric or algebraic objects can
be investigated in a few minutes whereas the traditional methods allow
investigating of few examples of such objects provided in the textbook,
notebook, or on the board.
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