Using the “D-stage” Kit to develop 2d
Science Microworlds
Zacharoula Smyrnaiou, zsmyrnaiou@ppp.uoa.gr
Educational Technology Lab, School of
Philosophy, Department of Pedagogy
Foteini Moustaki, fotmous@ppp.uoa.gr
Educational Technology Lab, School of Philosophy, Department of Pedagogy
Marios Xenos, mariosxenos@gmail.com
Educational
Technology Lab, School of Philosophy, Department of Pedagogy
“D-stage” is designed by ETL as a “kit” for
developing 2d Science Microworlds. “D-stage” is a “microworld kit” in the sense
that it allows researchers, teachers and students to use it as a template and create
a set of 2d Microworlds for simulating phenomena defined by Newtonian or other types
of scientific Laws. Designing and constructing new microworlds using the
“D-stage” kit, the students have the opportunity to explore the physics laws
that underpin the phenomena they wish to simulate and create new and
complicated situations to experiment with.
To develop their microworlds the students
have at their disposal: a) an area where they may insert objects and observe
the simulated phenomena – the “Stage”, b) an area where the Properties or
Behaviours of the objects appear in the form of sliders (angle, length, mass,
radius, delay) – the “Attributes” area, c) an area where the GUI handlers are
placed (e.g. the START button) – the “Control” area, d) an area where the
values of specific Properties or Behaviours appear in a vector form, e) a Logo
Editor for programming the Properties, the Behaviours and the relationships
between the objects that appear on the Stage.
When opening the kit, the Stage already
hosts only one object programmed to move like a projectile. Making it move in
different ways is just a matter of changing the initial conditions through the
sliders or changing specific parts of the LOGO Program that underpin its
motion. Adding new objects at the Stage is also quite simple for the designer
of microworld. The Logo code that controls the behaviour of the already
existing object can be copy-pasted and linked to the new object.
In this poster, we will attempt to
highlight University students’ designing processes as they developed 2d half-baked Microworlds (Kynigos, 2007), using the “D-Stage” kit. We
specifically focus on which functionalities of the kit they use and how they
connect their design choices with pedagogical and epistemological
underpinnings.
References
Kynigos, C.
(2007). Half–Baked Logo microworlds as boundary objects in integrated design. Informatics
in Education , 6 (2), 335–359.